A serious topic for suggestions

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nick_6893
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Re: A serious topic for suggestions

Post by nick_6893 » Tue Aug 21, 2012 10:44 am

Left4Freeman60 wrote:
fire1000678 wrote:Had another idea; in the store you can buy !goto or !bring commands to teleport players.
Would only last for one use though.
Well, I don't like this idea, I would give too much advantages for rebels.
No point in doing that idea. It's the same as reviving and respawning. Goto is like respawning and bring is like reviving.

Cpt.Travis
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Re: A serious topic for suggestions

Post by Cpt.Travis » Sat Sep 01, 2012 10:49 pm

ant_8490 wrote:List any changes you want for DEATHRUN in a simple and easy to understand way here. It can be ANYTHING: about the deathrun mod, maps, admins, etc...

Anything other than a suggestion, or a serious comment about a suggestion that was made, will be considered banable, so DO NOT DIVERT THIS TOPIC!
Special models for players after time spent in the server like this:
500 hrs- unlock a special model
750 hrs- another special model
etc
or like from
from 500-1000-1500
or perhaps something lower like
100-400-800-1200-1600

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FalZen
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Re: A serious topic for suggestions

Post by FalZen » Sun Sep 02, 2012 1:43 am

Cpt.Travis wrote: Special models for players after time spent in the server like this:
500 hrs- unlock a special model
750 hrs- another special model
etc
or like from
from 500-1000-1500
or perhaps something lower like
100-400-800-1200-1600
I really like that idea. It could maybe also be new trails, like some of the 50 trails i gave Nick. There's stuff like a lol trail, pirat and much more :P
Players will maybe play it more because they know they get new stuff after several hours! :)
Image

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myback
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Re: A serious topic for suggestions

Post by myback » Sun Sep 02, 2012 10:37 am

Cpt.Travis wrote: Special models for players after time spent in the server like this:
500 hrs- unlock a special model
750 hrs- another special model
etc
or like from
from 500-1000-1500
or perhaps something lower like
100-400-800-1200-1600
Me like that idea :))
Image
Peter B.: half counter fortress team portal life 2

awesomedude
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Re: A serious topic for suggestions

Post by awesomedude » Sun Sep 02, 2012 5:13 pm

Evil presents.
The gift system is (as it is right now) too good. If you see a present, you know it's going to be a nice thing. I think it would make the game alot more exciting if you risked getting punished for taking a present, rather than just being happy all the time. More or less like the rtd plugin some servers has.
Here's some ideas for what the punishments could be:

-Blinded (not fully, to ~230) for the rest of the round
-Drugged for 10 seconds
-Slapped multiple times
-Timebombed
-Name changed to "ima fag" (lulz)

And remember, that's just ideas. All I'm asking for is some diversity in the gift system
It would be awesome if you could get it play some evil sound (preferably that deep "muahaha" sound) when someone get's a bad present. You know, in stead of the happy birthday sound or what ever it is.

-Awesomedude out
Shit happens

Demon
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Re: A serious topic for suggestions

Post by Demon » Sun Sep 02, 2012 5:36 pm

awesomedude wrote:Evil presents.
The gift system is (as it is right now) too good. If you see a present, you know it's going to be a nice thing. I think it would make the game alot more exciting if you risked getting punished for taking a present, rather than just being happy all the time. More or less like the rtd plugin some servers has.
Here's some ideas for what the punishments could be:

-Blinded (not fully, to ~230) for the rest of the round
-Drugged for 10 seconds
-Slapped multiple times
-Timebombed
-Name changed to "ima fag" (lulz)

And remember, that's just ideas. All I'm asking for is some diversity in the gift system
It would be awesome if you could get it play some evil sound (preferably that deep "muahaha" sound) when someone get's a bad present. You know, in stead of the happy birthday sound or what ever it is.
-Awesomedude out

-Get scared the fuck out with this image working the same way as /troll <name> and /warn <name>
Image

awesomedude
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Re: A serious topic for suggestions

Post by awesomedude » Sun Sep 02, 2012 6:02 pm

Spoiler
Show
Demon wrote:
awesomedude wrote:Evil presents.
The gift system is (as it is right now) too good. If you see a present, you know it's going to be a nice thing. I think it would make the game alot more exciting if you risked getting punished for taking a present, rather than just being happy all the time. More or less like the rtd plugin some servers has.
Here's some ideas for what the punishments could be:

-Blinded (not fully, to ~230) for the rest of the round
-Drugged for 10 seconds
-Slapped multiple times
-Timebombed
-Name changed to "ima fag" (lulz)

And remember, that's just ideas. All I'm asking for is some diversity in the gift system
It would be awesome if you could get it play some evil sound (preferably that deep "muahaha" sound) when someone get's a bad present. You know, in stead of the happy birthday sound or what ever it is.
-Awesomedude out

-Get scared the fuck out with this image working the same way as /troll <name> and /warn <name>
Image
That would be awesome as well, however I highly doubt that Ant and Nick will accept it lol
Shit happens

Demon
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Re: A serious topic for suggestions

Post by Demon » Mon Sep 03, 2012 8:22 am

Perks

Unlocked perks at 200 hours = +5HP, +1HP Each 30 seconds (Only if hurt).
Unlocked perks at 400 hours = + 15 Suit, +6HP, +2HP Each 30 seconds (Only if hurt).
Unlocked perks at 600 hours = Invisible for 3 seconds, +7HP, 30 Suit.
Unlocked perks at 800 hours = Unlimited Sprint (5 seconds), Double jump (2 uses each round).


And so on. These perks are unlocked each 200 hours and can be brought by points.
The better the perk the more expensive it is.

awesomedude
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Re: A serious topic for suggestions

Post by awesomedude » Mon Sep 03, 2012 8:50 am

I really like the ideas about unlocks based on the amount of hours you have. 1up for Demon and Travis!
Shit happens

Cpt.Travis
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Re: A serious topic for suggestions

Post by Cpt.Travis » Mon Sep 03, 2012 9:03 am

Demon wrote:
Perks

Unlocked perks at 200 hours = +5HP, +1HP Each 30 seconds (Only if hurt).
Unlocked perks at 400 hours = + 15 Suit, +6HP, +2HP Each 30 seconds (Only if hurt).
Unlocked perks at 600 hours = Invisible for 3 seconds, +7HP, 30 Suit.
Unlocked perks at 800 hours = Unlimited Sprint (5 seconds), Double jump (2 uses each round).


And so on. These perks are unlocked each 200 hours and can be brought by points.
The better the perk the more expensive it is.
Unlimited sprint would be too much thou, else that seems ok.

Demon
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Re: A serious topic for suggestions

Post by Demon » Mon Sep 03, 2012 9:39 am

Thanks ^^

B.U.G
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Re: A serious topic for suggestions

Post by B.U.G » Mon Sep 03, 2012 1:30 pm

Demon wrote:
Perks

Unlocked perks at 200 hours = +5HP, +1HP Each 30 seconds (Only if hurt).
Unlocked perks at 400 hours = + 15 Suit, +6HP, +2HP Each 30 seconds (Only if hurt).
Unlocked perks at 600 hours = Invisible for 3 seconds, +7HP, 30 Suit.
Unlocked perks at 800 hours = Unlimited Sprint (5 seconds), Double jump (2 uses each round).


And so on. These perks are unlocked each 200 hours and can be brought by points.
The better the perk the more expensive it is.
Great, i rlly like those ideeas it's very interesting :3 but unlimited sprint is not a gud ideea :|

Demon
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Re: A serious topic for suggestions

Post by Demon » Mon Sep 03, 2012 1:36 pm

Thanks but 1 question.
Can you guys read?
Demon wrote: Unlocked perks at 800 hours = Unlimited Sprint (5 seconds)

B.U.G
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Re: A serious topic for suggestions

Post by B.U.G » Mon Sep 03, 2012 1:38 pm

Demon wrote:Thanks but 1 question.
Can you guys read?
Demon wrote: Unlocked perks at 800 hours = Unlimited Sprint (5 seconds)
ik is for 5 seconds but i dont think is gud ...

Demon
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Re: A serious topic for suggestions

Post by Demon » Mon Sep 03, 2012 1:39 pm

AH oki.